This artist's 3D scenes feel like stepping inside a pencil sketch
An artist known as Leteramma is pushing the boundaries of 3D modeling by turning simple pencil sketches into immersive environments. Using the free software Blender, the artist scans traditional drawings and converts them into three-dimensional scenes. This approach creates an effect similar to walking directly into a hand-drawn illustration.
The process involves specific adjustments to shader settings, where the paper surface is replaced with white light emission. The artist then crops the individual elements from the scans and integrates them into a geometry node setup. This setup forces the 2D cutouts to track the camera, ensuring they remain visible from every angle while the white background glow hides the edges of the cutouts.
This technique bridges the gap between traditional illustration and 3D digital space. It offers a new way for creators to experiment with style and atmosphere, proving that high-end visuals do not always require complex digital sculpting. The artist has also applied similar methods to create unsettling environments inspired by the liminal space aesthetic, showcasing the versatility of these simple tools.

